The genius of the game lies in the wit with which the story and the monologues are developed. The game is essentially a series of physics and logistics puzzles where you have to use a portal gun to create different portals (doors in the world placed by you) to ensure you complete a series of 'test chambers' run by a corporation long since run-down. A quick online summary of the events in the previous game will bring you up to date, but since the Orange Box (where Portal 1 is found for the playstation 3) is pretty cheap now, I would suggest you buy it first. It is handy to have a knowledge of Portal 1 to enjoy this game, but by no means essential. The dialogue and story structure seemed tailor made to be perfect for a video game, while the gameplay itself is nothing short of genius. This game made me remember how much I wish that Valve would develop more games.
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